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USC Advanced Games Project Usability Sheet
As part of my job as Usability lead for the student game "Leechbug" in my senior year of college, I was required to keep track of all the issues encountered by playtesters during the semester, whether they had been solved, and any temporary solutions that were implemented. Unfortunately, some of the data relies on other files I no longer have access to and as a result some values are Null.

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