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Advanced Games Project 2021/22

In my 2021/22 Advanced Games class, I working as a designer on the RTS style game "Turtle Town." My primary responsibilities include creating and balancing everything related to buildings, such as effects, resource costs, unlock conditions, etc. The team continued development of the game after I graduated and the final build I contributed to can be downloaded here

Advanced Games Project 2020/21

In my 2020/21 Advanced Games class, I held the position of usability lead and was responsible for monitoring play tests, coordinating balance changes, and ensuring bugs were patched.

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Download the full game here

Sophmore Year Final Game Project

I made this game with a partner as the final project of my sophmore year games class. I was responsible for the core code, including enemy behavior, player controls, and world physics, while my partner was responsible for art, sound design, and animation. The music was composed by Berkley College of Music students working alongside our program.

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Download the full game here

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